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User Stories Applied: For Agile Software Development (The Addison-Wesley Signature Series)
User Stories Applied: For Agile Software Development (The Addison-Wesley Signature Series)

Paperback
Author: Mike Cohn
Publisher: Addison-Wesley Professional
Release Date: 2004-03-01
ISBN-10: 0321205685
ISBN-13: 0785342205688
List Price: $44.99
Average Customer Rating:
Score = 4 Score = 4 Score = 4 Score = 4 Score = 4
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Summaries and Customer Reviews are supplied by Amazon.com

Summary:
The concept of user stories has its roots as one of the main tenets of Extreme Programming. In simple terms, user stories represent an effective means of gathering requirements from the customer (roughly akin to use cases). This book describes user stories and demonstrates how they can be used to properly plan, manage, and test software development projects. The book highlights both successful and unsuccessful implementations of the concept, and provides sets of questions and exercises that drive home its main points. After absorbing the lessons in this book, readers will be able to introduce user stories in their organizations as an effective means of determining precisely what is required of a software application.

Customer Reviews
Average Customer Rating: Score = 4 Score = 4 Score = 4 Score = 4 Score = 4

Good Advice for Beginners and Experts
Customer Rating:  Score = 5 Score = 5 Score = 5 Score = 5 Score = 5
This book provides excellent insight into the story driven process, with immediately actionable advice. Cohn clearly describes the advantages of stories, and explains how to develop quality systems that deliver value to the user. Anyone operating in, or hoping to adopt an iterative and incremental methodology will benefit from reading this piece.

Well-written, practical advice
Customer Rating:  Score = 5 Score = 5 Score = 5 Score = 5 Score = 5
This book is one of the better collections of how-to's and practical applications I've read on Agile user stories. It mixes in just enough of the theory to understand the importance and distinctions of epics, stories, tasks, and spikes without overly focusing on them. Then, it uses real-world examples in common language to walk you through some of the messier implementations of Agile, and provides specific guidance on how to make things work in less than ideal situations. I found this book particularly helpful for me personally, as well as for one of our less experienced Scrum Master's at work.

Excellent and a good primer if you're new to Agile
Customer Rating:  Score = 5 Score = 5 Score = 5 Score = 5 Score = 5
I have seen other presentations and publications from this author and he really seems to know his stuff, plus it's really easy to read. I'm a consultant and trainer and find this to be an excellent reference. There are lots of examples and the book is very easy to read. You also don't have to be involved in Agile development to find this useful, as I also use the concepts for developing user roles and focusing on user goals as a primary function even in a Waterfall development world.

Lightweight Requirements that Don't Stink
Customer Rating:  Score = 5 Score = 5 Score = 5 Score = 5 Score = 5
I'm pretty much allergic to any form of requirements documentation. Change control makes my skin itch, and big up front planning makes me vomit. But I also am not totally comfortable with winging it all the time. As a project manager, I need to get a sense of how big the project is, what are the pieces and parts, and how will the product be used. And I need it fast, flexible, and without much overhead. Oh yeah, don't forget I have to also be able to use it to plan iterations, drive development and testing, and report status. All without making comprehensive documentation more important than working software or processes and tools more important than individuals and interactions.

That's why I'm glad I discovered User Stories Applied: For Agile Software Development by Mike Cohn. It is a short, practical explanation of how to plan, estimate, and execute an agile project with user stories. These lightweight requirements never get in the way or replace conversations with users and customers. Instead, they help you keep track of what you're going to build and serve as a reminder to talk to SME's about what they mean. You can use them to report status, to plan iterations, and to get an overview of the product's feature set.

I wholeheartedly endorse this book for all project or product managers.

Good book, too much fluff
Customer Rating:  Score = 4 Score = 4 Score = 4 Score = 4 Score = 4
As you'll read in other reviews this book does a great job of laying the foundation on how to implement XP as a development process using user stories, iterations, and other concepts used in XP.

Where the book goes a little overboard is with some drawn out stories and examples that could be cut down. In reality I think this book could almost have 1/3 less long and been a 5 star book.

























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