Selected Product: | Game Theory: A Nontechnical Introduction Paperback Author: Morton D. Davis Publisher: Dover Publications Release Date: 1997-07-01 ISBN-10: 0486296725 ISBN-13: 9780486296722 List Price: $10.95 Average Customer Rating: | | Thinking Strategically: The Competitive Edge in Business, Politics, and Everyday Life ISBN-10: 0393310353 ISBN-13: 9780393310351 List Price:$17.95 Game Theory: Analysis of Conflict ISBN-10: 0674341163 ISBN-13: 9780674341166 List Price:$33.50 The Compleat Strategyst: Being a Primer on the Theory of Games of Strategy ISBN-10: 0486251012 ISBN-13: 9780486251011 List Price:$9.95 Prisoner's Dilemma ISBN-10: 038541580X ISBN-13: 9780385415804 List Price:$15.95 Theory of Games and Economic Behavior (Commemorative Edition) (Princeton Classic Editions) ISBN-10: 0691130612 ISBN-13: 9780691130613 List Price:$37.50 |
To use our price comparison to get the cheapest price, please click on the "Find the Cheapest Price" button located above for Game Theory: A Nontechnical Introduction by Morton D. Davis (ISBN-10: 0486296725, ISBN-13: 9780486296722). At this time we have not yet written a review for Game Theory: A Nontechnical Introduction by Morton D. Davis (ISBN-10: 0486296725, ISBN-13: 9780486296722). Please continue to keep checking back to this page as we are constantly adding reviews. Summaries and Customer Reviews are supplied by Amazon.com Fascinating, accessible introduction to enormously important intellectual system with numerous applications to social, economic, political problems. Newly revised edition offers overview of game theory, then lucid coverage of the two-person zero-sum game with equilibrium points; the general, two-person zero-sum game; utility theory; other topics. Problems at start of each chapter. Foreword to First Edition by Oskar Morgenstern. Bibliography. Hit and miss | Customer Rating: | | The chapter on Zero-Sum game is excellent. However, when it comes to non-zero-sum games, it becomes very confusing. The examples, and the characters in the examples are inconsistent and confusing. | Hubby is learning lots | Customer Rating: | | Got this for hubby for his b-day off his wish list and well he loves it. Says he is learning a lot! Did tell me it was a tough read but still learning from it. | Optimax solution (for me) | Customer Rating: | This is my "Goldilocks/Babybear" game theory book. Not too hard, not to soft, just right.
Without calculus, Davis provides a complete introduction to an arcane but useful mathematical discipline. The Compleat Strategyst: Being a Primer on the Theory of Games of Strategy by Williams was too soft. It used the simplest possible methods to address the concepts being discussed, and barely acknowledged some of the most interesting topics in game theory. Games and Decisions: Introduction and Critical Survey by Luce and Raiffa was good, up until you hit the calculus (pretty quickly in each chapter), after which I have no basis to form an opinion.
Davis hits all the important concepts of game theory without resorting to sigma notation or even more occult symbols (unlike Luce and Raiffa). He does, however, require a fairly solid understanding of algebra, (unlike Williams). With this fairly humble prerequisite knowledge, Davis takes the non-mathematician where he or she needs to go, and provides a fairly complete level of understanding.
I would recommend this one as a perfect sequel to Williams, should the reader not be challenged, or as a stand-alone for the marginally mathematically literate (such as myself) who need a practical understanding of mathematically grounded decision making.
E. M. Van Court | great | Customer Rating: | it was received in ample time for school and in great condition a pleasure to work with thanks so much | Good Entry point. Well Written. | Customer Rating: | The book is very well written, and surprisingly easy to read, considering how dry the subject matter can be at times. Gives a very nice introduction to the topic, and finishes off with a more formal discussion of some advanced topics.
If you are a mathematician, this book is probably excruciatingly easy for you, and probably has little academic value. But, if you are a layman, with an interest in systems and games, it really gives you a lot to think about, and a new way to think about it. It introduces a method of determining possible outcomes, as well as giving a nice overview of more sophisticated concepts, should you decide to explore the topic more fully.
Each chapter begins with some questions to consider while reading, and detailed answers to help at the back of each chapter. The only real issue I found with the book is that the questions are missing from chapter one, yet the answers are there. Odd. |
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