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A Course in Game Theory
A Course in Game Theory

Paperback
Author: Martin J. Osborne, Ariel Rubinstein
Publisher: The MIT Press
Release Date: 1994-07-12
ISBN-10: 0262650401
ISBN-13: 9780262650403
List Price: $39.00
Average Customer Rating:
Score = 3.5 Score = 3.5 Score = 3.5 Score = 3.5 Score = 3.5
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Summaries and Customer Reviews are supplied by Amazon.com

Summary:
A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.

Customer Reviews
Average Customer Rating: Score = 3.5 Score = 3.5 Score = 3.5 Score = 3.5 Score = 3.5

Introductory course, but tough
Customer Rating:  Score = 4 Score = 4 Score = 4 Score = 4 Score = 4
If you are seriously interested in Game Theory, this is definitely a good book. Don't expect a light-reading, dummies oriented book.

Review for Game Theory book.
Customer Rating:  Score = 3 Score = 3 Score = 3 Score = 3 Score = 3
The book is not that good for learning, notation very confused and the examples are not very good. It is an excellent reference because it has all the main results, but not a good book for a beginner.

A very good book but dense
Customer Rating:  Score = 4 Score = 4 Score = 4 Score = 4 Score = 4
This book was assigned for a graduate economics class I'm taking. It's very good, very complete, introduces all of the important game theory concepts in a very sophisticated way and covers a lot of material, but it's very dense, it doesn't take a long time to explain things. It tell you how it is and moves on to the next topics. I like a lot of the examples, they're entertaining, but they don't do a lot of showing you how to solve games. For someone who is learning game theory for the first time, I liked a book that was used for teaching undergrads by Dixit and Skeath, I think it was called Games of Strategy. But for a more advanced coverage of the material, this book is very good.

good read for those interested
Customer Rating:  Score = 4 Score = 4 Score = 4 Score = 4 Score = 4
This book is well organized in to the topics, one of the better books on game theory and explains it in a pretty easy to follow manner.

A Decent Survey
Customer Rating:  Score = 3 Score = 3 Score = 3 Score = 3 Score = 3
This book is a decent alternative to the Gibbons text (which I personally prefer). You could say this book is much more comprehensive and much more mathematical than Gibbons, though. My own opinion is that much of the game theory as described in this book is not general audience and sometimes very tedious if you are only interested in theory and not so much interested in real analysis.
If you find Gibbons to be too easy or way below your level, this book is one option. The more ideal option, though, would just be to start reading academic papers - as you are obviously ready to do so. That way you could get the knowledge first hand and wouldn't need to spend time on a very detailed second hand review of areas that may not be exactly what you are looking for.

























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