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Processing: A Programming Handbook for Visual Designers and Artists,   ISBN:9780262182621

     
  Processing: A Programming Handbook for Visual Designers and Artists

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Binding: Hardcover
Release Date: September 2007
List Price: $50.00

Average Customer Rating:
Score = 5.0 Score = 5.0 Score = 5.0 Score = 5.0 Score = 5.0

ISBN-13: 9780262182621
ISBN-10: 0262182629
Author: Casey Reas, Ben Fry
Publisher: The MIT Press
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Summaries and Customer Reviews are supplied by Amazon.com

Summary:

It has been more than twenty years since desktop publishing reinvented design, and it's clear that there is a growing need for designers and artists to learn programming skills to fill the widening gap between their ideas and the capability of their purchased software. This book is an introduction to the concepts of computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity.

The ideas in Processing have been tested in classrooms, workshops, and arts institutions, including UCLA, Carnegie Mellon, New York University, and Harvard University. Tutorial units make up the bulk of the book and introduce the syntax and concepts of software (including variables, functions, and object-oriented programming), cover such topics as photography and drawing in relation to software, and feature many short, prototypical example programs with related images and explanations. More advanced professional projects from such domains as animation, performance, and typography are discussed in interviews with their creators. "Extensions" present concise introductions to further areas of investigation, including computer vision, sound, and electronics. Appendixes, references to other material, and a glossary contain additional technical details. Processing can be used by reading each unit in order, or by following each category from the beginning of the book to the end. The Processing software and all of the code presented can be downloaded and run for future exploration.

Essays by: Alexander R. Galloway, Golan Levin, R. Luke DuBois, Simon Greenwold, Francis Li, Hernando Barragán

Interviews with: Jared Tarbell, Martin Wattenberg, James Paterson, Erik van Blockland, Ed Burton, Josh On, Jürg Lehni, Auriea Harvey and Michaël Samyn, Mathew Cullen and Grady Hall, Bob Sabiston, Jennifer Steinkamp, Ruth Jarman and Joseph Gerhardt, Sue Costabile, Chris Csikszentmihályi, Golan Levin and Zachary Lieberman, Mark Hansen

Customer Reviews:

Average Customer Rating: Score = 5.0 Score = 5.0 Score = 5.0 Score = 5.0 Score = 5.0

Processing Boyfriend's Dream Book
Customer Rating:  Score = 5 Score = 5 Score = 5 Score = 5 Score = 5

I got this book for my boyfriend for Valentines Day, and he was incredibly excited. Apparently it's THE book for processing, and he's already figured out how to do new stuff from reading it. I know nothing about programming, but I flipped through it and it seemed easy enough to understand. It's a beautiful hardbound book. Highly recommend for aspiring processors.

Good book
Customer Rating:  Score = 5 Score = 5 Score = 5 Score = 5 Score = 5

Great book what else would you buy. Worth the money definitely will not resell it even if I'm not currently programing stuff.

Great resource
Customer Rating:  Score = 5 Score = 5 Score = 5 Score = 5 Score = 5

This is a great resource for those wanting to begin to use processing to program visuals on the computer. Very clear and concise with excellent explanations of all the elements and programming logic. This would make an excellent text book for a class, I will use it for a course I am developing now. filled with great examples and something a person can keep as a good reference book for the future, I highly recommend this title.

Recommended for viusal art
Customer Rating:  Score = 5 Score = 5 Score = 5 Score = 5 Score = 5

Excellent reference with many programming examples.
The most part of this book is taken by solving problems from visual art.
One example for the arturio board.

Best of what I've purchased
Customer Rating:  Score = 5 Score = 5 Score = 5 Score = 5 Score = 5

I also purchased another Processing Book (Learning Processing - orange cover) and although "Learning Processing" is a fantastic book, this one is much longer and in my opinion slightly better. Both are fantastic.

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