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Beginning iPhone Development: Exploring the iPhone SDK,   ISBN:9781430216261

     
  Beginning iPhone Development: Exploring the iPhone SDK

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Binding: Paperback
Release Date: November 2008
Edition: 1
List Price: $39.99

Average Customer Rating:
Score = 4.5 Score = 4.5 Score = 4.5 Score = 4.5 Score = 4.5

ISBN-13: 9781430216261
ISBN-10: 1430216263
Author: Dave Mark, Jeff LaMarche
Publisher: Apress
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Summaries and Customer Reviews are supplied by Amazon.com

Summary:

Please note that there is now an iPhone 3 edition of this title available!

Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod Touch programming.

The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, then stepping you though the creation of your first simple iPhone application. You'll move on from there, mastering all the iPhone interface elements that you've come to know and love, such as buttons, switches, pickers, toolbars, sliders, etc.

You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. You'll master the art of table-building and learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system.

You'll learn how to draw using Quartz 2D and OpenGL ES. You'll add MultiTouch Gestural Support (pinches and swipes) to your applications, and work with the Camera, Photo Library, and Accelerometer. You'll master application preferences, learn how to localize your apps into other languages, and so much more.

Apple's iPhone SDK, this book, and your imagination are all you'll need to start building your very own best-selling iPhone applications.

You can discover more about this book, download source code, and find support forums at the book's companion site: www.iphonedevbook.com

Reviews

"People ask me again and again about how to get started in iPhone development, but I never had a very good answer for them until now. Dave and Jeff's book starts at the beginning in clear English, making sure you understand the fundamentals with many large illustrations. From there, they progress into key concepts such as the MVC pattern and ImageBuilder fundamentals. Additionally, I find myself flipping back to it as a reference guide—the plethora of code samples make it a must-have."

—Steve Demeter, Creator of "Trism" and owner of Demiforce LLC

"Beginning iPhone Development delivers a clear picture of the entire development process from registering as an iPhone developer through creation of complete applications. There is a wealth of examples illustrating each feature of the iPhone. The authors did an excellent job of demonstrating "best practice" coding methodology throughout the book. You would be hard pressed to find a better guide to creating software for the iPhone."

—Aaron Basil, iDev2.com

"Dave Mark has always been the king of Mac programming authors, and now he's proven to be the reigning king for books on iPhone development!

"Beginning iPhone Development is the definitive guide for iPhone development, and anyone aspiring to develop for the iPhone should get this invaluable reference."

—Brian Greenstone, President & CEO, Pangea Software, Inc.

"Jeff and Dave have done an exceptional job exploring the iPhone SDK. This book is far and away the single best resource for iPhone SDK development. Developers will latch on to this book and find it useful as they create the next great iPhone application. If you're a developer with an interest in this amazing new platform, this is a must buy."

—Chris Stewart, Founder, iPhoneDevSDK.com

"If you're planning on coding for the iPhone, start here. Dave and Jeff know their stuff and also know how to explain it. I was amazed how much stuff they cover, from Hello World through analyzing user gestures. Not only do they cover the fun stuff like playing with the camera, they cover real-world development issues like localization. I learned a huge amount from them"

—Mark Dalrymple, Co-founder, CocoaHeads, and Principal Author, Advanced Mac OS X Programming

"Starting with an overview of the technology, how to approach the device, the authors lead us straight into the heart of iPhone development. As you progress, you'll learn more about various layout engines and view managers, as well as the more meaty topics like accelerometer and GPS APIs. This book is a must-have for anyone interested in getting started quickly and efficiently with iPhone development!"

—Chris Pelsor, Manager, Tarantell:Hybrid

"All in all I was very surprised and pleased with the book. I've had the fortune of reading many technical books, and few do a great job of walking someone through the basics without making them feel like a dolt. It felt like every time I was stuck or unsure there was a tip, hint or paragraph which explained what was going on."

—Cory Foy, at Slashdot.org

Summary of Contents

  1. Welcome to the Jungle
  2. Appeasing the Tiki Gods
  3. Handling Basic Interaction
  4. More User Interface Fun
  5. Autorotation and Autosizing
  6. Multiview Applications
  7. Tab Bars and Pickers
  8. Introduction to Table Views
  9. Navigation Controllers and Table Views
  10. Application Settings and User Defaults
  11. Basic Data Persistence
  12. Drawing with Quartz and OpenGL
  13. Taps, Touches, and Gestures
  14. Where Am I? Finding Your Way with Core Location
  15. Whee!
  16. iPhone Camera and Photo Library
  17. Application Localization
  18. Where to Next?

About the Apress Beginning Series

The Beginning series from Apress is the right choice to get the information you need to land that crucial entry–level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional.” You’ll start your journey by seeing what you need to know—but without needless theory and filler. You’ll build your skill set by learning how to put together real–world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there—it is your trusted guide through unfamiliar territory!

Customer Reviews:

Average Customer Rating: Score = 4.5 Score = 4.5 Score = 4.5 Score = 4.5 Score = 4.5

NIce book
Customer Rating:  Score = 4 Score = 4 Score = 4 Score = 4 Score = 4

Good for a beginner. Wish it provides a CD with the sample code rather than pointing to their web site which is difficult to find the source code.

Great tool for beginners and intermediates
Customer Rating:  Score = 5 Score = 5 Score = 5 Score = 5 Score = 5

This book is really complete! It's not focused on Objective-C, of course, but it shows some basics from it and what you should know to program for iPhone.

I think the best of this book is because it's really complete. Very detailed and with a lot of tips. Really useful for those who want to really learn how to be a good iPhone developer.

I do not recommend for those who don't know how to program at all. You should understand Oriented Object Programming at least.

Kudos from a newbie
Customer Rating:  Score = 5 Score = 5 Score = 5 Score = 5 Score = 5

I have really enjoyed this book, although I'm not all the way through it yet.

I'm new to both iPhone and Mac development, but this book went at just the right pace. I found the examples clear and (relatively) easy to follow. I was amazed to find that I had created and was running an iPhone app the very first day.

I'm also new to Objective-C, so I purchased Learn Objective-C for Java DevelopersLearn Objective-C for Java Developers, which I also recommend. This has been invaluable in filling in the many gaps about Objective-C and Mac programming in general.

I also really like the organization of the book. Each chapter covers a specific topic, which I find myself returning to when I have questions or need a refresher. I've also been able to skip chapters on things I'm not interested in (like location or the accelerometer) just now.

I would recommend this book to anyone starting iPhone development for the first time.

Good Starting Point
Customer Rating:  Score = 5 Score = 5 Score = 5 Score = 5 Score = 5

I started trying to learn Objective-C/Cocoa from another book, but I didn't like that one. By way of comparison, this book is a much better place to start. The pace is excellent and each chapter is small enough to digest in a short amount of time. The writing is concise and clear and they do a good job of using pictures to show how Interface Builder should appear after they've explained a change (as opposed to using words only). The writing style is very simple and clean; they get to the point and don't muck about with needless information.

I highly recommend this book as a starting point for Objective-C Cocoa.

Well Done
Customer Rating:  Score = 5 Score = 5 Score = 5 Score = 5 Score = 5

There are a few guides out there that tell you how much it's going to cost to start writing iPhone apps adding up the cost of a mac mini, the dev license from Apple etc ... they should include this book vs the hours you might spend without it

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